Each time a major awards ceremony draws close, there’s always a demand to include additional classifications to recognize underappreciated efforts and fill the spirits of followers who have specialized interests.
My colleague has already made for a horror game category. It would be amazing. So would strategy board titles, this being someone's personal cause. But they will have to forgive me if I try to elbow in front because like all single-minded supporters, I have a cast-iron argument for why my demand stands as crucial above others. The demand is this: It's essential to create a category for puzzle games.
The Genre Classification Challenge
Organizing artistic expressions isn't exact; it’s very subjective, and it will always spark debates resulting in unclear classifications. There’s a reason movie academies steer clear of genre categories. Yet it remains an unavoidable compromise within the realm of interactive entertainment, that demonstrate such variety they barely qualify as a single art form.
For comprehensive acknowledgment of gaming accomplishments to gain proper attention, and for games of all stripes to receive proper recognition, genre categories are essential.
Present Award Structure
The major gaming awards presently include classifications covering Action, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Between them, these six categories effectively encompass a lot of ground, and you can find room for numerous titles.
Different situation exists for brain-teasing titles. There’s simply nowhere to put them. Think about these this year’s best games, showing diverse approaches: the architectural riddles of one title, the pulse-pounding block-matching from another release, engaging interpersonal challenges from additional release. Which classification works among existing types? Unfortunately, nowhere.
Acknowledgment Issues
There are dozens of brilliant puzzle games published annually that have no home at major award shows, except when they manage to fit classification types such as Handheld titles, VR/AR Game, and the highly challenging Indie races.
- A renowned logic title got overlooked completely during that awards season
- A different innovative game received no nominations in 2019
- Well-received sorting experience received no acknowledgment that year
- Just some brain-teasers scraped into small studio or handheld classifications
Value of Brain-Teasers
Frequently they represent modest productions, but the art in brain-teasers is of massive significance. Well-known matching games stand as most popular titles worldwide and have been for many years.
The famous puzzle experience challenges famous sandbox experiences for the title of best-selling game of all time; it additionally competes as greatest title ever. Logic titles represent cornerstones within interactive entertainment, and engaging across multiple categories.
The Solution and Justification
Puzzle games wouldn’t have that issue. One could readily select five nominees engaging, different, qualified experiences each ceremony simply — or rather, with difficulty, since numerous excellent numerous deserving experiences.
To emphasize again, these represent titles without proper classification during prominent ceremonies. Logic title developers operate at the demanding boundary of video game design, developing some of most fundamental forms of the video game form. Just like cinema stunt performers, they warrant appreciation. Don't make them wait decades.